﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;
namespace WindowsGame1
{
    class StaticMesh
    {
        public Vector3 position;
     
        public Model Part_Model;
        public StaticMesh(Model PartM,Vector3 Pos)
        {
            position = Pos;
            Part_Model = PartM;
        }
     
    }
}
